Deep within the moon’s scarred depths, where the echoes of a fallen prince still stir the Hive’s unending hunger, there hums a weapon born of sorrow and spite. Its voice is a steady, rapid chatter—a 720 RPM staccato that sings not of light, but of ancient, cursed fire. The Necrochasm is no ordinary auto rifle; it is the crystallized scream of a Thrall’s last breath, a Kinetic artifact that feeds on precision and transforms the battlefield into a chain of emerald explosions. How can a Guardian claim such a weapon without leaving their fate to the whims of chance? The answer, etched in the decrepit halls of Crota’s End, weaves a tale of pilgrimage, sacrifice, and the mastery of one’s own despair.

In the Season of the Witch, when the raid Crota’s End returned from its long slumber, the Necrochasm surfaced not as a random treasure from a loot-filled chest, but as a reward for those willing to walk a deliberate path. Unlike most raid exotics, this Rapid-Fire frame auto rifle is obtainable through a quest—a narrative thread that demands understanding, not luck. Free from elemental alignment, it belongs to the Kinetic family, an instrument of raw, unaspected force. Its intrinsic trait, Cursebringer, whispers a grim promise: precision final blows trigger a Cursed Thrall explosion, and those very explosions refill its magazine. Coupled with the exotic perk Desperation, which accelerates rate of fire and enhances stability after a precision or explosive kill, the rifle becomes a relentless predator. Once its catalyst is slotted, the weapon gains Outlaw, carving reload speed into a fleeting, lethal gift.

What must a Guardian do to forge this bond? The journey begins simply enough—by vanquishing the Son of Oryx himself. Defeating Crota in his own throne world grants access to a vendor, a flickering presence that offers more than just spoils. There, among the triumphant gear, lies the exotic quest Bottomless Pit. Seize it, and the first transformation unfolds. For those who dared to conquer the raid during the initial 48 hours of Contest Mode, the quest completed itself instantly, handing over a Common weapon—the Husk of the Pit—a Legendary evolution—the Eidolon Ally—and the final Exotic form all at once. But after that window closed, the path required toil, patience, and a return to the darkness.

The first step tests one’s resolve against the Hive’s endless legions. The Husk of the Pit, a common relic barely worthy of its name, demands 100 Hive slain by its own timid bark. Bonus progress was promised within Crota’s End, yet the eyes of many Guardians witnessed a strange bug, progress crawling slower than expected. The wiser path led to the Grasp of Avarice dungeon, where the opening encounter spawns Hive without end. In barely five minutes, the husk drank enough ichor to evolve. And there, in the Guardian’s hands, the Eidolon Ally materialized—a Legendary auto rifle bearing static rolls of Perpetual Motion and Rangefinder, a precursor to the monster it could become.
But what is a legend without its core? Step two demanded 20 Essence of Oversoul, those exotic rarity fragments that drop randomly from the very encounters Guardians had just survived. Running Crota’s End again became a necessity, a ritual of gathering whispers from defeated champions. Only when the final essence settled did the Necrochasm finally appear, its true form unleashed. No more clinging to RNG’s fickle mercy; the weapon was a reward for persistence, a narrative completed.
Yet even then, the story remained unfinished. The exotic catalyst, a further infusion of Hive magic, awaited those who could peer beyond the obvious. To unlock it, a fireteam must once more descend into Crota’s End, and at least one member—the would-be wielder—must carry Necrochasm. The rule is absolute: only the bearer of the rifle receives the catalyst. Does this not echo the nature of the weapon itself, a curse that binds only the one who holds it?

The raid must be traversed until the second encounter concludes. There, instead of climbing the broken stairs, the fireteam turns right. Eyes sharp enough to perceive the Hive’s hidden sigils will spot a glowing green plate. Stand upon it with Necrochasm, and the air shudders—“Crota’s minion appears.” A special encounter blooms, a time trial where Gatekeepers pour forth and a hundred blades gleam in the dark. Within a minute and a half, every enemy must fall. Success brings the message “Crota’s minions are defeated,” and the way forward opens.

The raid continues, past the Deathsinger’s song and into Crota’s shattered throne room. After the final boss crumbles, the team ventures to the front-right corner of the arena, descending into a chamber where a second glowing plate slumbers. To step there with Necrochasm is to call forth another trial: three Swordbearers must be slain within a tight span. When the last revenant dissolves, the exotic catalyst slips into the Guardian’s inventory, a trophy of insight and coordination.
What remains then is but a final gathering of Essence of Oversoul, beyond the twenty already paid for the weapon. The catalyst awakens only after this extra tribute, a suitable finale that mirrors the rifle’s own hunger. In the current year of 2026, these steps still resonate in the memories of veteran raiders and newcomers alike. The path endures; the chambers of Crota’s End still echo with the footsteps of fireteams seeking to command the Cursed Thrall’s fury.
And so the question lingers: is Necrochasm merely a gun, or is it a philosophy carved into steel and bone? It rewards precision, punishes hesitation, and chains kills into a symphony of devastation. To hold it is to remember that even the smallest, most accursed spark can ignite an inferno. The Guardians who now walk the Tower bearing this rifle carry not just a weapon, but a poem written in explosions—a verse that only the brave, the patient, and the perceptive may ever recite.