Destiny 2's Season of the Haunted, originally launched in May 2022, remains a notable chapter for its extensive weapon additions and the Solar 3.0 rework. Although the season has since concluded, its arsenal—including reprised favorites from the Forsaken era and new craftable options—continues to interest players exploring legacy content or seeking specific rolls. This article provides a comprehensive overview of every weapon introduced during that season, from exotic sidearms to dungeon-exclusive linear fusion rifles. The information is based on Bungie's official API and in-game collections as of the season's release.
🔫 New Exotic Weapons
Season of the Haunted added two exotic weapons: Trespasser and Heartshadow. Trespasser, a reprised weapon from Destiny's Rise of Iron expansion, is a three-round burst sidearm that rewards precise play. Defeating a target and reloading grants a more powerful superburst. Its trait, Be The Danger, automatically reloads and provides another superburst after final blows with the superburst. Heartshadow, a Void sword, features the Exhumation perk: heavy attacks with full sword energy turn the user invisible and fire exploding Void projectiles. The Shot in the Dark trait increases damage while invisible and weakens targets hit by projectiles.

| Weapon | Archetype | Damage | Exotic Perk | Trait |
|---|---|---|---|---|
| Trespasser | Sidearm (491 RPM, Three-Round Burst) | Arc | Unrepentant: Reloading after a kill causes the next burst to be a longer, more powerful superburst. | Be The Danger: Final blows with superbursts auto-reload and provide another superburst. |
| Heartshadow | Sword (64 Impact) | Void | Exhumation: Heavy attacks with full energy turn you invisible and fire exploding Void projectiles. | Shot in the Dark: Invisibility grants increased damage; projectile hits while active weaken targets. |
🎯 Seasonal Weapons
Seasonal activities rewarded several new legendary weapons, all of which can be crafted at The Enclave with enough Deepsight variants. These include:
| Weapon | Archetype | Damage |
|---|---|---|
| Bump in the Night | Rocket Launcher (25 RPM) | Stasis |
| Firefright | Auto Rifle (450 RPM) | Kinetic |
| Hollow Denial | Trace Rifle (1,000 RPM) | Void |
| Nezarec's Whisper | Glaive (Adaptive) | Arc |
| Tears of Contrition | Scout Rifle (180 RPM) | Kinetic |

⚔️ Reprised Menagerie Weapons
Four iconic weapons from Season of Opulence returned with refreshed perk pools: Austringer, Beloved, Calus Mini-Tool, and Drang (Baroque). They are available through weapon crafting and Umbral focusing. Two other Opulence weapons appeared in the Duality dungeon.
| Weapon | Archetype | Damage |
|---|---|---|
| Austringer | Hand Cannon (140 RPM) | Kinetic |
| Beloved | Sniper Rifle (90 RPM) | Solar |
| Calus Mini-Tool | SMG (900 RPM) | Solar |
| Drang (Baroque) | Sidearm (300 RPM) | Solar |

🗡️ Duality Dungeon Weapons
The Duality dungeon introduced six weapons, two of which are reprised from Season of Opulence: Fixed Odds and The Epicurean. One weapon, Stormchaser, is a three-round burst Linear Fusion Rifle—a first for the archetype.
| Weapon | Archetype | Damage |
|---|---|---|
| Fixed Odds | Machine Gun (360 RPM) | Solar |
| The Epicurean | Fusion Rifle (780 Charge Time) | Void |
| Lingering Dread | Grenade Launcher (Special) | Stasis |
| New Purpose | Pulse Rifle (340 RPM) | Stasis |
| Stormchaser | Linear Fusion Rifle (Three-Round Burst) | Arc |
| Unforgiven | SMG (750 RPM) | Void |

📦 Loot Pool Additions
Season of the Haunted added four world drops, one weapon for each core activity, and two weapons for each endgame activity.
World Loot
| Weapon | Archetype | Damage |
|---|---|---|
| Lunulata-4B | Bow (612 Draw Time) | Stasis |
| Enyo-D | SMG (600 RPM) | Kinetic |
| Staccato-46 | Scout Rifle (180 RPM) | Solar |
| Gallu RR3 | Sniper Rifle (90 RPM) | Arc |

Ritual Playlists (Strikes, Crucible, Gambit)
| Weapon | Activity | Archetype | Damage |
|---|---|---|---|
| Strident Whistle | Strikes | Bow (684 Draw Time) | Solar |
| Riptide | Crucible | Fusion Rifle (500 Charge Time) | Stasis |
| Dead Weight | Gambit | Shotgun (140 RPM) | Arc |

Nightfall
| Weapon | Archetype | Damage |
|---|---|---|
| D.F.A. | Hand Cannon (140 RPM) | Kinetic |
| Horror's Least | Pulse Rifle (540 RPM) | Arc |

Trials of Osiris
| Weapon | Archetype | Damage |
|---|---|---|
| Burden of Guilt | Fusion Rifle (660 Charge Time) | Stasis |
| Forgiveness | Sidearm (325, Two-Burst) | Arc |

Iron Banner
| Weapon | Archetype | Damage |
|---|---|---|
| The Wizened Rebuke | Fusion Rifle (960 Charge Time) | Arc |
| The Hero's Burden | SMG (900 RPM) | Void |

🔁 Playlist Weapon: Chain of Command
The seasonal playlist weapon was Chain of Command, a 450 RPM Stasis Machine Gun. It can roll with Adrenaline Junkie and Adaptive Munitions simultaneously, making it effective for add clear and shield breaking in Match Game content. Players earn it by ranking up with Zavala, Shaxx, or the Drifter. Unique ornaments are available for resetting ranks.
| Perk Column One | Perk Column Two |
|---|---|
| Adrenaline Junkie | Osmosis |
| Demolitionist | Adaptive Munitions |

In summary, Season of the Haunted offered a diverse and powerful arsenal that catered to various playstyles. While the season is now several years old, many of these weapons remain craftable or obtainable through legacy activities, making this overview a useful reference for collectors and returning players alike.