Destiny 2's Edge of Fate expansion has thrown the game's meta into a blender of uncertainty, with the recent ammo economy changes acting as the most disruptive ingredient. Players are buzzing about the July 24 TWID announcement that fundamentally alters risk-reward dynamics for loadouts, specifically making double-energy weapon builds astonishingly ammo-efficient in PvE. This pivot, while simplifying high-damage output strategies, inadvertently nudges primary weapons toward obsolescence—a tectonic shift that might redefine endgame viability overnight. The community now wrestles with a critical question: Are we witnessing the accidental extinction of kinetic-slot staples in pursuit of raw power?
The Vanishing Ammo Dilemma 💥
Traditionally, Destiny 2’s weapon ecosystem thrived on a delicate equilibrium:
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Energy weapons (fusion rifles, sniper rifles) delivered explosive damage but guzzled scarce ammo
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Primary weapons (auto rifles, hand cannons) offered reliable, infinite ammo with moderate impact
Running dual energy guns was a high-stakes gamble—yes, you’d melt champions faster, but empty reserves mid-raid could mean a wipe. That tension evaporated overnight with the 9.0.0.3 update. Now, without even investing in Armor 3.0’s new stat systems, guardians generate special/heavy ammo so consistently that primary weapons feel like decorative backpacks. 😅
Power Creep Tsunami 🌊
This ammo abundance isn’t just convenient—it’s meta-shattering. Consider the domino effect:
Aspect | Before Edge of Fate | After Ammo Changes |
---|---|---|
Build Diversity | High (primaries + energy hybrids) | Narrowing (double-energy dominance) |
Skill Expression | Ammo management critical | DPS optimization prioritized |
Primary Viability | Essential for sustain | Risk of becoming "training wheels" |
The ease of double-energy setups effectively raises the power floor, meaning activities might soon balance around this output. Imagine nightfalls where enemies soak damage expecting everyone to run triple grenade launchers!
People Also Ask: Will future raids require double-energy loadouts as mandatory? And how will new players without optimized exotics cope?
Primary Weapons: Endangered Species? 🔍
Primary weapons aren’t just losing utility—they’re battling irrelevance. Why?
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Energy weapons outclass them in burst damage, crowd control, and boss DPS
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Unlimited primary ammo becomes meaningless when energy alternatives rarely deplete
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Exotic primaries like Outbreak Perfected or Monte Carlo now face stiff competition from legendary energy options
It’s a classic power creep scenario: if everything hits harder, the baseline expectations inflate. Bungie’s attempt to reduce inventory anxiety might’ve accidentally created a mono-meta where diversity goes to die. 🪦
Point of No Return? ⚖️
The real concern isn’t today’s chaos—it’s tomorrow’s fixes. Retrofitting primary weapons into relevance would demand:
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Massive damage buffs (risking PvP imbalance)
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Introducing ammo scarcity mechanics (alienating players)
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Activity-specific modifiers forcing primary usage (artificial diversity)
People Also Ask: Could seasonal artifact mods save primaries, or is this a permanent shift toward energy supremacy?
Edge of Fate’s changes feel like tearing down a dam: the floodwaters of double-energy builds are exhilarating now, but the downstream consequences for build creativity and weapon identity remain murky. Guardians might’ve gained convenience, but at what cost to the soul of loadout experimentation? Only time—and Bungie’s next TWID—will tell. 🤔